[0.0.1b] Fixes and Changes
ANOWATCH » Devlog
In this version, the game received a big performace boost.
Changes:
- Performence
- I given up on Lumen and many other things which are unnecessary, I will still experiment with it, but I doubt it will make a comeback to the game.
- Save Load Game
- Complete Rework - Now this system is easier to handle, and there should also be no problems with saving and loading save files
- Night Time
- Night Time - it's not so demanding for PC now.
- Interactable System
- Fixed somethings, but Grab Action doesn't work for now, as I am trying to make it more realistics.
- Landscape
- Changed entire landscape look
The game is still not ready to start working towards the storyline.
I need to finish fixing the Interactable System and add the needed items for the player, and finally make Inventory System.
Files
ANOWATCH_001b.zip 850 MB
Aug 29, 2024
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ANOWATCH
A game in very early Alpha, about protecting the forest from undesirable events
Status | Prototype |
Author | dewol2 |
Genre | Survival, Adventure, Puzzle |
Tags | 3D, First-Person, Mystery, Open World, Spooky, storygame, Survival Horror, Working Simulator |
Languages | English |
More posts
- 0.0.4 Changelog44 days ago
- Back to work46 days ago
- Development is on hold96 days ago
- 0.0.3 Changelog99 days ago
- 0.0.2 ChangelogSep 02, 2024
- Landscape UpdateAug 24, 2024
- AI TestingAug 23, 2024
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